AI Insights · Timothy · April 2025
Top 5 Horror Games Performance on Unified Platform in Switzerland Q1 2025
Explore the performance trends of the top 5 horror games in Switzerland during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 5 horror games in Switzerland showed varied performance trends across downloads, revenue, and active users on a unified platform. Let's delve into the specifics for each game, with data sourced from Sensor Tower.
Mystery Matters by Playrix started the quarter with weekly revenue of around $7.9K, which saw fluctuations, peaking at $7.9K again in early March before declining to approximately $5.1K by the end of the quarter. Downloads began at 115, peaked at 229 in mid-February, and ended at 102. Active users started at 497, experienced a slight decline, and concluded at 439.
Myths of Moonrise from STARFORTUNE INTERACTIVE ENTERTAINMENT had weekly revenue beginning at $2.5K, with moderate fluctuations and a peak of $2.5K in early February. Downloads were modest, starting at 14 and peaking at 66 in late January. Active users began at 442, peaking at 549 by the end of January, and gradually decreased to 387.
Tokyo Ghoul: Break the Chains by Funcat Games Limited saw revenue starting at $2K, peaking at $2.6K in early March, and ending at $1.2K. Downloads were low, beginning at 37 and peaking at 55 in mid-March. Active users started at 180, with minor fluctuations, closing at 181.
Tokyo Debunker from ZigZaGame Inc. had revenue starting at $1.5K, peaking at $2.1K in late February, and finishing at $1.8K. Downloads began at 204, with a peak of 115 in late February, before closing the quarter at 43. Active users started at 417, peaking at 530 in late January, and ended at 403.
Identity V by NetEase Games began with revenue of $1.4K, peaking at $2.6K in late January, and closing at $1.2K. Downloads started at 33, peaking at 30 in late January, and ending at 13. Active users began at 540, with slight fluctuations throughout the quarter, ending at 453.
These insights provide a glimpse into the performance dynamics of horror games in Switzerland, and more detailed analyses can be found on Sensor Tower.